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Chapter13

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Chapter 13: Phantom Fish[]

Professor Elric praised the party, while nothing that they need to improve their sensory skills to be able to catch strong monsters.

In search of the Freel that escaped earlier, the party trudges forth across muddy terrain.


  • 1 chest appears for every 3-5 steps.

13-1 The One that Got Away[]

13-1 The One that Got Away
Energy: -12
Steps: 13
XP: +12
Coins: +120-144
Treasures:
   * 3600 coins
WimbyThumb
DawuckThumb
SkulliaThumb

13-2 Strategy in the Dark[]

13-2 Strategy in the Dark
Energy: -12
Steps: 13
XP: +12
Coins: +120-144
Treasures:
   * ?? coins
   * Lake Relic 5
NianThumb
TobleThumb
CappieThumb

13-3 Pursuit with the Mind's Eye[]

13-3 Pursuit with the Mind's Eye
Energy: -12
Steps: 13
XP: +12
Coins: +120-144
Treasures:
   *
PopalThumb
EnguinThumb
AltexThumb

13-4 A School of Mystery Fish[]

13-4 A School of Mystery Fish
Energy: -12
Steps: 13
XP: +12
Coins: +120-144
Treasures:
   * ?? coins
   * ?? relic ?
WimbyThumb
PappleThumb
LenootThumb

13-5 The Nice One[]

13-5 The Nice One
Energy: -12
Steps: 13
XP: +12
Coins: +120-144
Treasures:
   * 3600 coins
TiThumb
TobleThumb
AltexThumb

BOSS[]

A Boss Appears!
FreelThumb
HP: ~230
Booty: 
   * 4750 coins
   * 1 Energy Drink (bound)
   * 1 Trap

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